Currently
Quality Assurance and testing
Owning release quality across Android and iOS — test design in TestRail, API testing, Selenium automation in Java, and crash/ANR monitoring in Firebase and Play Console.
Quality Assurance Engineer testing mobile and PC games from the first build to the store release — test design, automation, API testing and the crash reports nobody else wants to read.
The short version
Three things I spend my time on: breaking games before players can, cutting video that sells them, and building the tools in between.
Currently
Owning release quality across Android and iOS — test design in TestRail, API testing, Selenium automation in Java, and crash/ANR monitoring in Firebase and Play Console.
Also doing
250+ mobile ad creatives made for game campaigns. 300+ videos made for TikTok, Instagram and X.
Also doing
From toolkits in C++, CUDA and LabVIEW, to building testing tools in Java and Kotlin, and Selenium automation frameworks.