quality
across mobile
and PC platforms

Quality Assurance Engineer testing mobile and PC games from the first build to the store release — test design, automation, API testing and the crash reports nobody else wants to read.

15+
Titles shipped
3
Stores — Steam, Google Play, itch.io
Illustrated avatar of David Hovhannisyan
3+ yearsin QA engineering600+ videosedited & shipped

Worked at

  • Rockbite Games logo
  • Ducky LTD logo
  • Fiverr logo
  • Ngene logo

The short version

Where I'm at
right now

Three things I spend my time on: breaking games before players can, cutting video that sells them, and building the tools in between.

QA

Currently

Quality Assurance and testing

Owning release quality across Android and iOS — test design in TestRail, API testing, Selenium automation in Java, and crash/ANR monitoring in Firebase and Play Console.

Creative

Also doing

Video editing and marketing

250+ mobile ad creatives made for game campaigns. 300+ videos made for TikTok, Instagram and X.

Development

Also doing

Engineering, tooling and automation

From toolkits in C++, CUDA and LabVIEW, to building testing tools in Java and Kotlin, and Selenium automation frameworks.